Hello, World!

This is my blog. I’ll write about development, tech stuff I’m working on, and things I find interesting.

Mostly it will be about Rust, game development, WebGL/Three.js, and whatever technology I happen to be exploring at the moment.

Why This Blog?

I always wanted a place to document my tech adventures. Even this site is part of that - while building it I learned SvelteKit, wrote WebGL shaders for the space background, and figured out how to make pixel-art design work on the web.

What I’ll Write About

Web3 development, blockchain stuff, distributed systems. Deep dives into projects I’m building. AI and LLMs when I experiment with them. Graphics programming - shaders, rendering, visual effects. Game development from prototypes to engines. Infrastructure work with Kubernetes and Docker. General thoughts on technology and design patterns.

Basically whatever I’m working on or learning about.

The Site

This blog has a custom space background - procedurally generated nebulae and stars using WebGL shaders. Each page gets its own unique galaxy based on the URL. There’s also an easter egg on the homepage if you look around.

Find me on GitHub or X/Twitter.

That’s it for now. Looking forward to building and sharing cool stuff here.